Guide
Monster Hunter Outlanders Weapons Guide: All 8 Weapon Types
All 8 Monster Hunter Outlanders weapon types explained: Great Sword, Long Sword, Dual Blades, Hammer, Lance, Charge Blade, Heavy Bowgun and Bow compared.

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The weapons in Monster Hunter Outlanders app are the 8 distinct weapon types you carry into hunts in Aesoland, and each one changes your range, speed and role in a fight. Choosing well matters more than choosing quickly: a weapon that fits your instincts will teach you the game, while a fashionable pick that fights your habits will teach you frustration. This guide explains how each type plays, in plain terms, so you can shortlist with confidence.
The 8 weapon types at a glance
Here is the full roster in one place. Use the table to find your style first, then read the sections below for the feel of each weapon in a real hunt.
| Weapon | Range | Feel in a hunt |
|---|---|---|
| Great Sword | Close | Slow, heavy hits that reward patience |
| Long Sword | Close | Flowing combos and constant movement |
| Dual Blades | Very close | Rapid attacks at high speed |
| Hammer | Close | Blunt, stunning blows aimed at the head |
| Lance | Close | Guarded, steady pressure behind a shield |
| Charge Blade | Close | Technical play that switches between forms |
| Heavy Bowgun | Long | Heavy ranged firepower from a safe distance |
| Bow | Mid to long | Mobile ranged play with constant repositioning |
Great Sword and Long Sword
The Great Sword is the patient hunter's weapon: few swings, each one heavy, with success built on waiting for the monster to commit and then punishing the opening. If you enjoy reading a fight and striking once, decisively, start here. The Long Sword sits at the opposite rhythm: fluid, mobile and combo driven, rewarding hunters who like to keep moving and keep attacking. It asks for more inputs per second than the Great Sword, but gives you constant small chances to correct your position while you fight.
Dual Blades and Hammer
Dual Blades are speed made visible: very fast attacks at very close range, ideal for hunters who think in flurries and love staying glued to a monster. The risk matches the reward, because you are always within reach of a counterattack. The Hammer is blunt force with a plan: heavy head focused blows that can stun a monster and open huge windows for the whole squad. Hammer players learn monster heads the way other hunters learn maps, and a good one changes the pace of any co-op hunt.
Lance and Charge Blade
The Lance is the guarded wall of the roster: long reach, a shield, and steady, controlled pressure for hunters who prefer to hold ground and choose their moments. It is the calmest close range option and a fine teacher of positioning. The Charge Blade is the most technical weapon here, switching between a sword and shield form and a heavy axe form, and it rewards hunters who enjoy systems, setups and planning a sequence before they execute it. New hunters can grow into it, but it asks the most study up front.
Heavy Bowgun and Bow
The Heavy Bowgun brings serious ranged firepower and lets you hunt from a safer distance, trading mobility for power and planning. Positioning still matters, because a monster that reaches you finds a hunter who moves slowly. The Bow is the mobile ranged answer: lighter, quicker and built around constant repositioning while you shoot. If you like kiting a monster, controlling distance and never standing still, the Bow will feel natural from the first hunt. Ranged players should also read our advice on the best starting weapon in Monster Hunter Outlanders before committing, because ranged play teaches different habits than close combat.
How to choose your main weapon
One more principle before the details settle: range decides how safe you feel, and safety decides how much of a monster you actually learn from each hunt.
Choose by answering three honest questions: do you prefer close or ranged combat, patience or speed, and simplicity or technical depth? Your answers point to two or three weapons, and a few hunts on each will settle the rest. Then commit: depth on one weapon beats shallow time on five. When you are ready to think about who wields it, continue with the Monster Hunter Outlanders Adventurers guide to all 13 hunters, because hunter and weapon together define your style in MH Outlanders. In Monster Hunter Outlanders, that pairing becomes your identity in every hunt. Monster Hunter Outlanders rewards hunters who build that identity deeply instead of dabbling in everything at once.
Quick Answers
How many weapon types are in Monster Hunter Outlanders?
There are 8 weapon types: Great Sword, Long Sword, Dual Blades, Hammer, Lance, Charge Blade, Heavy Bowgun and Bow.
What is the strongest weapon in Monster Hunter Outlanders?
No single weapon is best for everyone. Each type trades speed, range and power differently, so the strongest choice is the one that fits your play style.
Which Monster Hunter Outlanders weapons are ranged?
The Heavy Bowgun and the Bow are the ranged options. The other six weapon types fight at close range.
Should I learn more than one weapon in Monster Hunter Outlanders?
Eventually, yes, but learn one deeply first. Depth on a single weapon teaches you monster behaviour that transfers to every other weapon later.

